In Case You Missed It: Highlights from day 4 of TED2019
Day 4 of TED2019 played on some of the more powerful forces in the world: mystery, play, connection, wonder and awe.
Continue readingAccording to Herman Narula, "I have always been interested in how technology can enable creativity and solve tough problems, and I've always loved video games." With co-founder Rob Whitehead, "who shared my excitement ... [for] creating the next generation of games and virtual spaces," he founded Improbable, which created SpatialOS.
SpatialOS is a tool for developers and gaming studios like Midwinter Entertainment, Klang Games and NetEase Games to "add innovation to online games -- from short, team-based matches to huge, persistent shared environments. Our goal is to help build the complex, interactive and highly connected virtual worlds where billions of people will meet, play and find real meaning in the near future."
Day 4 of TED2019 played on some of the more powerful forces in the world: mystery, play, connection, wonder and awe.
Continue readingThe more we look, the more our digital and analog worlds are blending. What is this future we are entering? In Session 9 of TED2019, we peer into the thrilling, sometimes frightening, often hilarious world of technology. The event: Talks and tech demos from TED2019, Session 9: Play, hosted by head of TED Chris Anderson […]
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